ACTION | TIME00: 00: 00 H / M / S | MUSIC |
Getting into the bath | 0: 00 : 58 : 04 | Ohhhh sound ( used from sound effects) |
Car arriving | 0: 1 :01 :16 | Car sound ( own recording ) |
Walking into building | 0:1: 02 :11 | Footsteps (own recording) |
Pushing buttons | 0 : 1 : 05 :15 | Pool cue (used from sound effects ) |
Telescope coming out | 0: 01: 08 :00 | Zoom repeated (used from sound effects) |
Telescope comes towards house | 0:1 :10 :22 | Pop cork repeated ( used from sound effects) |
See’s telescope | 0: 1: 15 :15 | Scream ( used from sound effects ) |
Wednesday, 14 December 2011
film analysis
Screen shots
For this section I recorded my own sound using a H2 zoom system.
This shows the first sound I placed in, when doing this I cut out sections of the sound for it to fit the actions of the video.
For this one I repeated the same sound over to create a zooming effect.
Tuesday, 18 October 2011
Monte Carlos
The instruments/sounds/SFX I can hear are: Piano, Vocal, Cheering, Cash register, drums, bass, Guitar, Champagne popping, Elevator ping. |
Describe what the music sounds like:
|
Give 3 reasons why you think the music fits with the visual sequence?
|
Bad teacher
The instruments/sounds/SFX I can hear are: Shaker, Vocals, School bell, banjo, whistling, guitar, drums |
Describe what the music sounds like:
|
Give 3 reasons why you think the music fits with the visual sequence?
|
Avatar 2
The instruments/sounds/SFX I can hear are: drums, violin, guitar, trumpet, symbols, vocals, cello |
Describe what the music sounds like:
|
Give 3 reasons why you think the music fits with the visual sequence?
|
Hall Pass
The instruments/sounds/SFX I can hear are: Guitars, Vocals, Bass, drums, Chimes, police sirens, vocals, car swerves, |
Describe what the music sounds like:
|
Give 3 reasons why you think the music fits with the visual sequence?
|
The Good Son
The instruments/sounds/SFX I can hear are: Vocals, piano, symbols, keyboard, guitar, car horn, car swerve, dog barking, xzylaphone, drums. |
Describe what the music sounds like:
|
Give 3 reasons why you think the music fits with the visual sequence?
|
Tuesday, 4 October 2011
The Thomas Crown affair intro
The instruments/sounds/SFX/ambience I can hear are: Pianos, voice, double bass, violin, flute, purcussion, strings, tap dancing, ambulance, clapping. The film starts in a major key. |
Describe what the music sounds like:
|
What does the music suggest about the tone/characters in the film?
|
The thomas crown affair trailer
The instruments/sounds/SFX/ambience I can hear are: Bass, trumpet, wind instruments, aeroplane, bongos, drums, vocal, burglar alarm. |
Describe what the music sounds like:
|
What does the music suggest about the tone/characters in the film?
|
Blue Planet (illuminescence)
The instruments/sounds/SFX/ambience I can hear are: voice over, Scared/mysterious/intriguing sound, shooting electricity sfx, door opening sfx. |
Describe what the music sounds like:
|
What does the music suggest about the tone/characters in the film?
|
Tuesday, 27 September 2011
Simpsons theme tune
The instruments/sounds/SFX i can hear are:
Harp
flute
trumpet
guitar
piano
bongo
vocals
pings
chalkboard
burp.
The music is very upbeat and fun it create a sense of exitment leading up to the programme, the song is very soulful and at the same time child like, it is a good combination for all appropriate ages.
Three reasons why the music fits with the visual sequence are:
1. it shows that it is a happy family programme.
2. represents a cartoon tune.
3.it is very fun and fast like the onscreen production.
Harp
flute
trumpet
guitar
piano
bongo
vocals
pings
chalkboard
burp.
The music is very upbeat and fun it create a sense of exitment leading up to the programme, the song is very soulful and at the same time child like, it is a good combination for all appropriate ages.
Three reasons why the music fits with the visual sequence are:
1. it shows that it is a happy family programme.
2. represents a cartoon tune.
3.it is very fun and fast like the onscreen production.
Wednesday, 21 September 2011
Musical Ingredients
Instrumentation-The list of instruments/voices are being used throught the peice of music.
Tempo-The speed of which the music is being played.
Dynamics-The variation and graduation with in the volume of the musical sound.
Rhythm-the pattern within the music, this can be regular or irregular.
Melody-A string of notes forming a sequence.
Texture-The quality of the sound.
Harmony/key-A combination of sound put together to make a sound well structured.
Structure-The layers with in the music, introduction, verses and chorus'.
Technology/SFX-Technological sounding with use of sound effects.
Tempo-The speed of which the music is being played.
Dynamics-The variation and graduation with in the volume of the musical sound.
Rhythm-the pattern within the music, this can be regular or irregular.
Melody-A string of notes forming a sequence.
Texture-The quality of the sound.
Harmony/key-A combination of sound put together to make a sound well structured.
Structure-The layers with in the music, introduction, verses and chorus'.
Technology/SFX-Technological sounding with use of sound effects.
Thursday, 15 September 2011
Session 1
Moving image production:
FILM GENRES
4d,3d,2d
Kids
cartoons
Romantic comedy
Drama
Trailer
police
Action
News
Mystery
Comedy
Family
War
Adventure
Fantasy
Thriller
TV GENRE
Live
Theatre recording
Game shows
soap
Opera
Music video
OTHER
Webcam podcasts
Adverts
Billboards
Game console
computer games
Home video
Soundtrack:
Music videos
film sound
theme tune
live
sfx
diegetic/non diegetic
vocal
instrument
speech/narration
radio
pre produced
voiceover
Soundtrack production:
Microphone usage
music editing
musical ability
creative imagination
create certain sounds
recording in a studio
studio knowledge
syncing
lip syncing
production
adding effects
Listening skills
FILM GENRES
4d,3d,2d
Kids
cartoons
Romantic comedy
Drama
Trailer
police
Action
News
Mystery
Comedy
Family
War
Adventure
Fantasy
Thriller
TV GENRE
Live
Theatre recording
Game shows
soap
Opera
Music video
OTHER
Webcam podcasts
Adverts
Billboards
Game console
computer games
Home video
Soundtrack:
Music videos
film sound
theme tune
live
sfx
diegetic/non diegetic
vocal
instrument
speech/narration
radio
pre produced
voiceover
Soundtrack production:
Microphone usage
music editing
musical ability
creative imagination
create certain sounds
recording in a studio
studio knowledge
syncing
lip syncing
production
adding effects
Listening skills
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